Put a sound anywhere around you.
Every sound gets an x, y and z position. soundhub hands those coordinates to a Web Audio panner, so a helicopter can circle your head, rain can sit behind you and a voice can stay in front of you. Move the source and the sound follows while it plays.
SoundPanType.SpatialsetSpatialPosition()updatePannerConfigById()setSpatialOrientation()setPlaybackRate()